About

 

Level Designer & World Builder for tabletop gaming.

My name is Joe Antonucci and I’m a hardworking level designer with over 4 years of professional experience. I have a deep passion for immersive, story driven single-player games and unique teambased shooters. I’m proficient in collaborating with designers, programmers and artists in team-based settings. I’m eager to learn more about multiplayer design as well as building fun and engaging spaces

Besides my passion for level design, I am also a professional Dungeon & Dragons dungeon master with over 10 years’ experience running games in person and digitally. I have been DMing two weekly games for several years for dozens of players.

Recently, I joined Small Indie Company as a contract level designer working on their upcoming extraction shooter, We The People. I am currently building several POI’s (Points of Interest) within a large scale multiplayer map, and will be able to update more once made public.

Besides my work as a level designer and a professional dungeon master, I also have some experience in voice over work with the Acting School of Chicago, and am an avid board game collector! Please feel free to check out some commercial and character spots below, in addition to some of our weekly D&D games below: